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sun (west-east)
light
light color
shade
fog
fog color
ambient color
toggle snow
toggle rainy
fov
sky
sea
terrain
camera collision
show edit menu on mesh selection
show tooltips
show invisibles
show disabled
enable snapper

name signal edit del

name signal edit del
Sensor:

Sensor Properties

Actuator:

Actuator Properties

General

name space
snap
position
rotation
scaling
size
disable collision visible

Ground Dimensions

ground name
width
length
subdivisions
height map
min height
max height
uv offset
uv scale
filter color

Physics

enabled
type
mass
restitution : 0.01.0
friction :

Material

transparency :
material count
material

id id
name name
type name
hide back face?
colors
textures tga images cannot be displayed

Lights

attach
type
diffuse
specular
intensity
range
radius
angle
exponent
ground color
direction (x,y,z)

Animations


skeleton name :


skeleton animation ranges
range
rate
loop


create/modify an animation range
range name from frame to frame



skeletons in scene :

Ground SPS

ground sps list sps list
sps name
id of mesh being spread
seed
step
corner 1
corner 2
Generic Range
position range (0,1)
scale range(0,1)
rotation range (0,180)
Specific Range (overrides Generic)
position min
position max
scaling min
scaling max
rotation min
rotation max
texture id id
texture type type
image no images
image source /textures/....
Horizontal Scale
Vertical Scale
Rotation U
V
W
Horizontal Offset
Vertical Offset

Your world file is ready for download.

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Your asset file is ready for download.

Right click here and select "Save link as..." to save this file on your computer

Avatar Movement Keys

Item Edit Keys